Lara Arkema

Lara Arkema (jeronimooo)

Neutral Venturer 1
Female, Age 23

AC 13 11/11 HP (BHR 1d4) Initiative - Surprise -
Move 40 (120) Encumbrance 5+0 547 / 1,525 XP (+10%)
FA 0 CA - TA -
Strength 8 (-1) Intelligence 6 (-1) Wisdom 9 Dexterity 14 (+1) Constitution 16 (+2) Charisma 17 (+2)
Luck 17 (+2) Open Door 22 Detect Secret Door 18 Hear Noise 14 Find Traps 18
Petrify & Paralysis 13 Poison & Death 13 Blast & Breath 16 Staffs & Wands 14 Spells 15

Languages: Eirengarder, Low Imperial
Coinage: 441gp, 5sp, 3cp

Weapon Range To Hit Damage FA Stat Class Item
Crossbow 80/160/240 +1 1d6 0 +1 - -
Class & Race Abilities
Use any missile or one-handed melee weapon (no shield, no two-handed, no dual-wield)
No armor heavier than leather
Mercantile network: Treat markets as one market class larger if they have been visited previously
Expert bargainer: Improve prices 10% when buying or selling (as Bargaining proficiency)
Read Languages 5+
Avoid getting lost: +4
Diplomacy: +1 on Diplomacy Table rolls
Bribery: Offer a suitable bribe to re-roll NPC reactions
Proficiencies
Precise Shooting
Pass Without Trace
Equipment
Crossbow (1)
Case with 20 bolts (.)
Sturdy leather armor (AC 2) (2)
Tanned brown cloak
Thick tunic and pants
Leather belt
Low boots
Backpack
Large treasure sack (2) (..)
Rope (50') (.)
Tinderbox (.)
Lantern (.)
Military oil (2 flasks) (..)
Wineskin (.)
Iron rations (3 days) (…)

At home: 11 days iron rations, small hammer, 12 iron spikes, 2 throwing daggers, shortsword

Left for Hohnberg on July 3, 302 AL, aboard the Sealion

Lara Arkema

Diviner's Rift nDervish