James Ironbore

James Ironbore (Ranneko)

Neutral Delver 3
Male, Age 25

AC 13 20 HP (BHR 1d6) Initiative - Surprise -
Move 40 Encumbrance 4+4 (3+4) 5,938 / 8,000 XP (+5%)
FA 1 CA - TA -
Strength 10 Intelligence 10 Wisdom 11 Dexterity 13 (+1) Constitution 18 (+3) Charisma 10
Luck 10 (+0) Open Door 18 Detect Secret Door 18 Hear Noise 10 Find Traps 14
Petrify & Paralysis 8 Poison & Death 8 Blast & Breath 12 Staffs & Wands 9 Spells 10

Languages: Dwarvish, Gnome, Goblin, Kobold, Low Imperial
Coinage: 23gp, 70sp, 23cp

Weapon Range To Hit Damage FA Stat Class Item
Shortbow 50/100/150 +2 1d6 1 +1 - -
Bonecrusher - +2 1d6+1/1d8+1 1 - - +1
Torch (weapon) - +1 1d4 1 - - -
Class & Race Abilities
All missile weapons, axes, hammers, flails, and maces (two-handed, dual wield)
Leather (AC 2) or lighter armor
Hide in Shadows 15+
Move Silently 13+
Climb Walls 3+
Backstab x2+
Expert Caver 9+ (recall route taken to reach current location, if he was conscious at the time)
+1 Surprise underground
Detect traps, false walls, hidden construction, sloped passages 14+
Proficiencies
Healing 11+
Weapon Finesse
Equipment
Leather Armor (AC 2) (2)
Shortbow (1)
Quiver and 20 arrows (.)
Bonecrusher (.)
Torch (weapon) (.)
Torches (6) ((1))
Unidentified lizardman potion (.)

Henchman: Poyus (50gp/month) – July not paid

James Ironbore

Diviner's Rift nDervish